Geoff's Website

Black and white illustration prices are on request and will be between £20 and £250

Geoff Taylor has illustrated book covers for many publishers around the world for over 40 years. Geoff is best known within the Fantasy and Sci Fiction genres for his book cover art. working with authors such as Raymond E. Feist, David Eddings, Katharine Kerr, Jack Vance and many others. Warhammer Rulebook

Geoff has created paintings for Games Workshop, the largest role-playing games company in the world, for use on their White Dwarf magazine, Warhammer box covers and bookcovers for the Black Library. Wolf from Wolf Brother

There are also hundreds more illustrations inside books, such as The Chronicles of Ancient Darkness: (Illustration from Wolf Brother Book 1) a series of 6 books by Michelle Paver. Geoff was also one of the illustrators for Jeff Waynes Musical Version of The War of the Worlds Album booklet.

Siesta - wolf cubs resting

Geoff is also an accomplished wildlife artist, this can be seen in the detail of his wildlife art, paintings of wolves, owls, deer and other animals. Wildlife Prints can be found in For Sale section of the website.

To view the artwork, many of which are for sale, go to Galleries then select from the list.


Snare

An epic fantasy of religious pilgrims on a hostile desert planet. A starfleet of colonists gone irrevocably off-course on their way to a paradisal planet find refuge on a world never meant to be theirs.

Princes of Sandastre

In the year of our Lord 1403, as England smoulders with rebellion, young Simon Branthwaite sets sail across the Atlantic in search of the lost realm of Lyonesse.

Fool's Run

Fool's Run. Seven years ago, a vision drove Terra Viridian to the murder of fifteen hundred innocents underneath the blazing sky of Desert Sector. Now she waits within the orbiting penal colony known as the Underworld, doomed to a life sentence, seeing nothing but the endless, enigmatic vision unfolding before her eyes. On Earth, Patroller Aaron Fisher, whose wife was one of Terra's victims, searches for answers and for the missing sister of Terra Viridian: he too is driven by a...

Enchanters End Game

The quest was over. The Orb of Aldur was restored. And once again, with the crowning of Garion, there was a descendant of Riva Iron-grip to rule as Overlord of the West. But the Prophecy was unfulfilled. In the east, the evil God Torak was about to awaken and seek dominion. Somehow, Garion had to face the God, to kill or be killed. On the outcome of that dread duel rested the destiny of the world. Now, accompanied by his grandfather, the ancient sorcerer Belgarath, Garion headed toward the...

Rhialto the Marvellous

As the sun fades the leader of the witches returns. Exiled to a far distant star after the defeat of the witches, Llorio the Murthe has made her wicked way back to the Dying Earth. A dramatic warning from the past alerts the magicians of the 21st Aeon among their number: Rhialto the Marvellous magician of the highest order. Against the intrigues of the Murthe, Rhislato and his ally, Ildefonse the Preceptor, have a battle of magical power on their hands.

Castle of Wizardry

It had all began with the theft of the Orb that had so long protected the West from the evil God Torak. Before that, Garion had been a simple farm boy. Afterward, he discovered that his aunt was really the Sorceress Polgara and his grandfather was Belgarath, the Eternal Man. Then, on the long quest to recover the Orb, Garion found to his dismay that he, too, was a sorcerer. Now, at last, the Orb was regained and the quest was nearing its end. Of course, the questors still had to escape from...

Mermaid's Song

Now, helpless against a growing desire for her mysterious husband, Flora finds herself drawn into a realm where secrets pas and present cast a shadow over her heart. What unspeakable tragedy haunts Chateau Morgaine? For only when she releases the dark secrets locked within its rocky walls will she be free to love at last...

Servant of the Empire (v1)

Mara of Acoma, Ruling Lady of her house, has now established herself as a force within the Empire. As an expert player of the Game of the Council., she is a master of its bloody political maneuvering. Mara has made gains for her followers, including new lands, but the war effort on the world of Midkemia is draining off manpower, and slaves are difficult to find.. So against advice, Mara buys a group of Midkemian prisoners-of-war, only to discover that one of them is a noble: Kevin, third son of...