Games Workshop

Select an option from the menu on the left to see the artwork Geoff created for the covers for the White Dwarf gaming magazine, which also feature on Boxed Games,  Black Library book cover art, and "OTHERS" also Workshop related artwork.


Wolfblade

The ancient Navigator House of Belisarius has long been bound to the mighty Space Wolves as allies. In return for the means to navigate the treacherous warp, the Space Wolves provide an honour guard of elite warriors - the Wolfblade - to protect the House. When Ragnar takes up his duties on ancient Terra he soon becomes embroiled in an assassination plot that reaches into the very depths of Imperium! Unused to the delicate political machinations, Ragnar must resort to the howling fury of the...

Manslayer

Now back in the Empire following their sojourn overseas, Gotrek and Felix head north, to aid the men of the Empire in their fight against the invading Chaos hordes. Stopping off in Nuln, they meet up with dwarf engineer Malakai Makaisson, who is helping the Imperial war effort by transporting cannons to the frontline on his airship, the Spirit of Grugni. After a series of nasty accidents, it becomes clear that saboteurs are at work – can our heroes find the villains in time to save the day?

Skavenslayer

Set deep in the tunnels beneath the great city of Nuln, a dark evil has been unveiled. The foul skaven ratmen will stop at nothing to bring chaos to the world above and fulfill the prophecies of their dark god. Having enlisted as sewer–jacks in the vain hope of keeping a low profile, Gotrek and Felix find themselves thrust into the thick of the action as they battle to foil the skaven’s dark schemes.

Sons of Fenris

Ragnar and the Wolfblade are sent to investigate reports of Chaos attacks on the planet Hyades. When the Space Wolves come up against a squad of Dark Angels, the situation quickly escalates out of control, as both Chapters call in reinforcements. Unless these two ancient rivals start working together, the forces of Chaos will surely triumph

Sacred Flesh

Battlefield looter ANGELIKA Fleischer becomes embroiled in a tense web of deceit as she escorts a group of pilgrims to a remote abbey in the dangerous Blackfire Pass! And with the dark forces of Chaos and the armies of the Empire closing in on them, Angelika uncovers a secret that could cost her her life!

The World of Warhammer

Games Workshop The World of Warhammer The Official illustrated Guide to the Fantasy World. Written by Richard Wolfrik Galland, includes many illustrations of artwork by Geoff Taylor. Published by Carlton Books.

White Dwarf 220 Tears of Isha

The premise for the campaign is that two brothers have become estranged. The younger brother was chosen as the successor to the estate by their father, and the older brother fled to the Dark Elves, where he was taken in. Now, the older has returned with a Dark Elf army to exact vengeance upon his brother. Each of the brothers holds a sword that contains a Tear of Isha, and whoever holds both tears wins the campaign

White Dwarf 234 The Undead

The Vampires of the Old World claim dominion over the mortal remains of all earthly creatures. To die is to surrender oneself to their power. Patient, cunning, devious, the Vampires work to conquer the lands of the living with ancient and corrupt sorcery. Should they succeed in their dreaded goals, the rays of the sun shall be forever suffocated by the night, and the age of men will be replaced by an age of the dead.