Geoff's Website

Black and white illustration prices are on request and will be between £20 and £250

Geoff Taylor has illustrated book covers for many publishers around the world for over 40 years. Geoff is best known within the Fantasy and Sci Fiction genres for his book cover art. working with authors such as Raymond E. Feist, David Eddings, Katharine Kerr, Jack Vance and many others. Warhammer Rulebook

Geoff has created paintings for Games Workshop, the largest role-playing games company in the world, for use on their White Dwarf magazine, Warhammer box covers and bookcovers for the Black Library. Wolf from Wolf Brother

There are also hundreds more illustrations inside books, such as The Chronicles of Ancient Darkness: (Illustration from Wolf Brother Book 1) a series of 6 books by Michelle Paver. Geoff was also one of the illustrators for Jeff Waynes Musical Version of The War of the Worlds Album booklet.

Siesta - wolf cubs resting

Geoff is also an accomplished wildlife artist, this can be seen in the detail of his wildlife art, paintings of wolves, owls, deer and other animals. Wildlife Prints can be found in For Sale section of the website.

To view the artwork, many of which are for sale, go to Galleries then select from the list.


Knights of Cawdor

Poor Drib wants to escape from a world where he is teased, bullied and victimized. So he dreams of Kings, and magic and the return to greatness of the realm of Elundium

The Animal Wife This Painting is for Sale

The Animal Wife. The setting is Siberia, 2000 years ago. Kori is a young hunter whose assurance while hunting deserts him when among women. Then he finds a wife or is she a slave? from another tribe.

Citadel of Shadows This Painting is for Sale

Citadel of Shadows. Taking refuge from Elundium's mob in the ruins of a great city, the peaceful Tunnelers are threatened by Nevian, the Master of Magic, and a crippled boy and a runaway archer's son find the fate of their people in their hands.

The Centre of the Circle

The Centre of the Circle. Luke was an extraordinary young man. King's son, child of magic, heir to a destiny prepared for him centuries ago, he had always been thought unusual - even by his mentor, the wizard Ferragamo. Sheltered and protected by his family, Luke had been free to follow his own nature. But when the ancient evil that had almost overcome his father many years ago threatened Ark once more, reaching out in a massive network of foul and vicious magic, Luke must put himself to...

The Elder Gods

They are called the Dreamers. They look like sleeping children. They are, in fact, Gods. There are eight elder Gods, four awake, four asleep, by turns. When they sleep, they sleep for eons. The only time the Gods are vulnerable is when the sleepers awake. Knowing this, the Ruler of the Wasteland, ambitious to become a God by destroying Gods, watches and waits, marshalling troops for war. So it is that the coming of the Dreamers passes unnoticed in the Wasteland. But the world is soon out of...

The Siege of Arrandin

Beset by invasion from the east, the empire of Lautun must try to settle its own religious differences, whilst also throwing back the barbarian hordes before they reach the strategic city of Arrandin. The mage council battle for the elder gods, the Aeshta, against the Emporer Rhydden.

Palace

On the world of Palace, political intrigue is the rule of the day and the repercussions of an old war between humans and the reptilian Lep are still having their effect. When the last surviving member of the old ruling family is discovered and speedily betrothed to the military usurper's son, this young woman becomes the focal point of all the simmering unrest on Palace.

Imperial Traitor

When Emperor Surabar is assassinated, Shalidar makes plans to put Lord Tremarle on the throne, in return for being appointed his heir. The remaining lords have other plans, however, and the city descends into anarchy. Femke and Reynik go into hiding with the Emperor designate, Lord Kempten. But for Kempten to take over, he must destroy the master stone - a stone which is kept in the heavily-guarded palace. As gladiators face up to assassins, can Femke come up with a plan to get them into the...

Prince of the Blood

Set twenty years after the events so brilliantly told in his Riftwar Saga, Prince of the Blood follows the intrigues and adventures that erupt when a group of powerful nobles attempt to overthrow the Empress of Kesh, ending her bloodline and bitterly dividing the court. In the centre of the conflict are two princes of Krondor, Boric and Erlund. When Boric is captured and learns of the plot to kill them both, he escapes and makes a desperate journey back to the court to warn of the traitors...

The Eyes of the Overworld

In the dim far future of Earth, when the sun had shrunk to a small red disk in the dark sky and the race of man lived in isolated cities that echoed with the vastness of the world's history, science, myth and magic had become one. Sorcerors who read the books of ancient times held great power, and fearsome monsters created in ages long forgotten stalked the land. In this world of mystery and danger, the adventurer known as Cugel the Clever was forced to undertake a quest for Iucounu the...