Geoff's Website

Black and white illustration prices are on request and will be between £20 and £250

Geoff Taylor has illustrated book covers for many publishers around the world for over 40 years. Geoff is best known within the Fantasy and Sci Fiction genres for his book cover art. working with authors such as Raymond E. Feist, David Eddings, Katharine Kerr, Jack Vance and many others. Warhammer Rulebook

Geoff has created paintings for Games Workshop, the largest role-playing games company in the world, for use on their White Dwarf magazine, Warhammer box covers and bookcovers for the Black Library. Wolf from Wolf Brother

There are also hundreds more illustrations inside books, such as The Chronicles of Ancient Darkness: (Illustration from Wolf Brother Book 1) a series of 6 books by Michelle Paver. Geoff was also one of the illustrators for Jeff Waynes Musical Version of The War of the Worlds Album booklet.

Siesta - wolf cubs resting

Geoff is also an accomplished wildlife artist, this can be seen in the detail of his wildlife art, paintings of wolves, owls, deer and other animals. Wildlife Prints can be found in For Sale section of the website.

To view the artwork, many of which are for sale, go to Galleries then select from the list.


First Sword

After the spectacular victory at Kortag, Thandor appears safe. Bek and Jez, however, are imprisoned and in grave danger. Forced to fight in the deadly arena where all who face them are enemies, they make plans for their escape... but to escape, they must first survive. Perdimonn, Warder of the Earth Key, also faces a perilous road. The powerful Magician, Selkor, having restored Darkweaver's amulet, is now attempting to gather the Keys of Power. Perdimonn must risk everything to stop...

Black Jade

Valashu Elahad rescued the Lightstone from the dark hell of the enemy's own city, only to have his triumph overturned. Once more the Lord of Lies has the sacred gem in his possession and its power is invincible. Val burns with shame. Treachery surrounds him. His only hope is the Black Jade that lies buried in the heart of a cursed and blighted forest, forgotten since the War of the Stone. Through this, the greatest black gelstei ever created, Val will seek to understand the darkness inside...

Krondor Tear of the Gods

A raid upon the high seas signals an attack of unprecedented magnitude by the forces of darkness. For the holiest of holies, the Tear of the Gods has been lost to the Temple of Ishap. After a raid planned by Bear, one of the most brutal pirates to sail the Bitter Sea, goes dramatically wrong, the colossal gem sinks below the waves. Only one man survives with knowledge of its exact location. But he's gone underground in Krondor. He is Knute, treacherous pilot of the pirate ship. Bear...

Servant of the Empire (v1)

Mara of Acoma, Ruling Lady of her house, has now established herself as a force within the Empire. As an expert player of the Game of the Council., she is a master of its bloody political maneuvering. Mara has made gains for her followers, including new lands, but the war effort on the world of Midkemia is draining off manpower, and slaves are difficult to find.. So against advice, Mara buys a group of Midkemian prisoners-of-war, only to discover that one of them is a noble: Kevin, third son of...

Siege of Candlebane Hall

"Threads of Magic" saw the crippled sweep's boy, Drib, testing his powers of magic under the watchful eye of Nevian, Master of Magic. Now, as they move towards Candlebane Hall, the stage is set for a climax in which the powers of the evil Company of Murderers must be finally quashed.

The Fantasy Art of Geoff Taylor

A collection of 16 colour cover art posters published by Transworld Publishers Ltd.

Stone Angels

Stone Angels. A whisper of wings, a scrape of of stone on stone, the creak of ancient joints too long unused. These are the sounds that echo through darkened halls of Norwich cathedral when Abbadon, the Dark Angel, stirs. Then comes another! the sound of terror as the ungodly bloodstone is annointed.

Camber the Heretic

King Cinhil, who had assured peace between the Deryni and humans in Gwynedd, was dying. And the regents who were set to rule in the place of his sickly son were evil men who could very well undo all that Cinhil had accomplished. Once they ruled, no Deryni would be safe. The only hope lay in a discovery that blocked off all Deryni talents, enabling them to go underground and appear as humans. But that meant that the race of Deryni could be saved only by being destroyed as Deryni...!