Geoff's Website

Black and white illustration prices are on request and will be between £20 and £250

Geoff Taylor has illustrated book covers for many publishers around the world for over 40 years. Geoff is best known within the Fantasy and Sci Fiction genres for his book cover art. working with authors such as Raymond E. Feist, David Eddings, Katharine Kerr, Jack Vance and many others. Warhammer Rulebook

Geoff has created paintings for Games Workshop, the largest role-playing games company in the world, for use on their White Dwarf magazine, Warhammer box covers and bookcovers for the Black Library. Wolf from Wolf Brother

There are also hundreds more illustrations inside books, such as The Chronicles of Ancient Darkness: (Illustration from Wolf Brother Book 1) a series of 6 books by Michelle Paver. Geoff was also one of the illustrators for Jeff Waynes Musical Version of The War of the Worlds Album booklet.

Siesta - wolf cubs resting

Geoff is also an accomplished wildlife artist, this can be seen in the detail of his wildlife art, paintings of wolves, owls, deer and other animals. Wildlife Prints can be found in For Sale section of the website.

To view the artwork, many of which are for sale, go to Galleries then select from the list.


The Hollowing

Searching for his son, Alex, Richard Bradley enters Ryhope Wood - the legendary Mythago Wood, wherein live phantoms and creatures strange and terrible. Left brain-damaged after a bizarre attack, Alex disappeared into the wildwood, drawn into its green heart through a 'hollowing'. Richard's quest to find him leads through many of the strange ways of the wood, and leads Richard into mortal danger. For Alex's dreams now populate the primeval forest with his own "mythagoes...

Dark Fire

Dark Fire. No fire burns within the valley of ghosts, only ashes growing cold. But does arcane power still exist on the island of Zalys, and if so who can blow it into flame?

Hidden Echoes

Three strangers are pulled into a parallel world, where they encounter menacing obstacles as they try to prevent the impending destruction of Earth as predicted by Nostradamus.

The Runes of Sorcery

Caspar, Brid and Hal have traced the lost runes in the Yew Forest in the heartland of Farona. Etched on the bottom of a cauldron, the runes tell the location of the Druid's Egg, an object of such fearful power it has long been hidden in distant lands.

Sacred Seven

In a world devastated by the minions of the merciless Elfwitch, a young mercenary, her dragon, a dwarf, and a royal spy seek to overthrow their conqueror and reunite their rival nations.

The Bard of Castaguard

Deadly wolves attack throughout the kingdom of Belbidia, while the king's wife-to-be has been kidnapped. For both of these, the Barony of Torra Alta is blamed. The heroes must face magic and blood in their quests to avenge the wrongs done to them and restore the Trinity of priestesses.

Enchanters End Game

The quest was over. The Orb of Aldur was restored. And once again, with the crowning of Garion, there was a descendant of Riva Iron-grip to rule as Overlord of the West. But the Prophecy was unfulfilled. In the east, the evil God Torak was about to awaken and seek dominion. Somehow, Garion had to face the God, to kill or be killed. On the outcome of that dread duel rested the destiny of the world. Now, accompanied by his grandfather, the ancient sorcerer Belgarath, Garion headed toward the...