Geoff's Website

Black and white illustration prices are on request and will be between £20 and £250

Geoff Taylor has illustrated book covers for many publishers around the world for over 40 years. Geoff is best known within the Fantasy and Sci Fiction genres for his book cover art. working with authors such as Raymond E. Feist, David Eddings, Katharine Kerr, Jack Vance and many others. Warhammer Rulebook

Geoff has created paintings for Games Workshop, the largest role-playing games company in the world, for use on their White Dwarf magazine, Warhammer box covers and bookcovers for the Black Library. Wolf from Wolf Brother

There are also hundreds more illustrations inside books, such as The Chronicles of Ancient Darkness: (Illustration from Wolf Brother Book 1) a series of 6 books by Michelle Paver. Geoff was also one of the illustrators for Jeff Waynes Musical Version of The War of the Worlds Album booklet.

Siesta - wolf cubs resting

Geoff is also an accomplished wildlife artist, this can be seen in the detail of his wildlife art, paintings of wolves, owls, deer and other animals. Wildlife Prints can be found in For Sale section of the website.

To view the artwork, many of which are for sale, go to Galleries then select from the list.


Fellowship of the Ring

Fellowship of the Ring Book I: The Ring Sets Out. The first chapter in the book begins in a light vein, following the tone of The Hobbit. Bilbo Baggins celebrates his 111th (or eleventy-first, as it is called in Hobbiton) birthday on the same day, September 22, that his relative and adopted heir Frodo Baggins celebrates his coming of age at 33. At the birthday party, Bilbo departs from the Shire, the land of the Hobbits, for what he calls a permanent holiday. He leaves Frodo his remaining...

Merlins Wood

In the depths of Broceliande - an ancient French woodland - Merlin and the enchantress Vivien play out their deadly feud. Martin and Rebecca are ensnared by the forest's net of enchantment, and she is sucked into its twilight world.

Damiano

He was called Damiano Delstrego: wizard's son, alchemist, heir to dark magics. Yet he was also an innocent, a young scholar and musician befriended by the Archangel Raphael, who instructed him in the lute. To save his beloved city from war, Damiano left his cloistered life and set out on a pilgrimage, seeking the aid of the powerful sorceress Saara. But his road was filled with betrayal, disillusionment and death, and Damiano was forced to confront his dark heritage, unleashing the hellish...

Allegiance of Man

Allegiance of Man. A lucky subterfuge has fooled the Golden Dragon into leaving Opal Island; and she has trailed the Pisceran Porpoise out to sea believing that the newly-repaired Chalice of Ond, the only hope of resurrection for her precious golden son is hidden beneath her decks. On board, amidst the dragon-attacks, Lord Casper worries for his own son, Rollo, abandoned on the hob-infested rock. But Rollo has the real chalice in his possession and although the responsibility weighs heavily, he...

The Elder Gods

They are called the Dreamers. They look like sleeping children. They are, in fact, Gods. There are eight elder Gods, four awake, four asleep, by turns. When they sleep, they sleep for eons. The only time the Gods are vulnerable is when the sleepers awake. Knowing this, the Ruler of the Wasteland, ambitious to become a God by destroying Gods, watches and waits, marshalling troops for war. So it is that the coming of the Dreamers passes unnoticed in the Wasteland. But the world is soon out of...

Magicians Gambit

Ce'Nedra, Imperial Princess of Tolnedra, was confused. Everyone knew that the tales of the Orb that protected the West from the evil God Torak were just silly legends. But here she was, forced to join a serious and dangerous quest to recover that stolen Orb. No one believed in sorcery. Yet Garion's aunt and grandfather seemed to be the fabled sorcerers Polgara and Belgarath, who would have to be thousands of years old. Even young Garion was learning to do things that could only be...

Inner Eclipse

Inner Eclipse. On the planet Nightshade, anyone can buy or sell Flex, the death-dealing drug, to take offworld but no one is supposed to use it. Nonetheless, Flex addicts are a common sight in Riotmark, the planet's largest city. No one comes to Nightshade for anything but Flex - no one except Benedict and his travelling companions, who believe there may be something even more interesting in the jungle - something Benedict has been searching for all his life.

Knights of Cawdor

Poor Drib wants to escape from a world where he is teased, bullied and victimized. So he dreams of Kings, and magic and the return to greatness of the realm of Elundium